Monday, September 7, 2020

Cover Reveal: Shudder of Specters


In every one of their games, the bard dies first.

But this time, she may be the only one who can save them all.

Nora Quinn wants to play a bard like no other seen before, and the newest tabletop role-playing game is her chance to show off her skills. Yet when Nora and her friends find themselves in the dark fantasy world of Khthonia, she struggles to be any type of bard at all. There, things aren't as straightforward as the games she's used to playing.

If she and her friends want to get back to the real world, she has to lift the curse plaguing Khthonia for over a century. The fate of the realm and their way home rests in Nora's hands, but will she survive when the bard is always the first to die?

This is LitRPG/GameLit for fans of Dungeons & Dragons and the FATE system which is designed around proactive players.

Isn't it gorgeous? I love this cover so very much. My terrific cover artist brought the image in my head to life. Thanks so much to the talented Pixie S. Crow. Check out her site here!

Shudder of Specters is finished and sits at nearly 85,000 words. I apologize that I don't have a release date yet, but I have started on the second book in this trilogy. I had dreamed of a Halloween release, but I think I may wait until the new year to release this series. Still making changes, making it the best story it can be, but I couldn't wait to share the cover with you!